Android使用BitmapFactory.Options壓縮圖片解決載入大圖片記憶體溢位
阿新 • • 發佈:2019-02-20
由於Android對圖片使用記憶體有限制,若是載入幾兆的大圖片便記憶體溢位。Bitmap會將圖片的所有畫素(即長x寬)載入到記憶體中,如果圖片解析度過大,會直接導致記憶體溢位(java.lang.OutOfMemoryError),只有在BitmapFactory載入圖片時使用BitmapFactory.Options對相關引數進行配置來減少載入的畫素。
1、設定縮放大小對圖片作處理
public Bitmap getBitmapFromFile(File dst, int width, int height) { if (null != dst && dst.exists()) { BitmapFactory.Options opts = null; if (width > 0 && height > 0) { opts = new BitmapFactory.Options(); opts.inJustDecodeBounds = true; BitmapFactory.decodeFile(dst.getPath(), opts); // 計算圖片縮放比例 final int minSideLength = Math.min(width, height); opts.inSampleSize = computeSampleSize(opts, minSideLength, width * height); opts.inJustDecodeBounds = false; opts.inInputShareable = true; opts.inPurgeable = true; } try { return BitmapFactory.decodeFile(dst.getPath(), opts); } catch (OutOfMemoryError e) { e.printStackTrace(); } } return null; } public static int computeSampleSize(BitmapFactory.Options options, int minSideLength, int maxNumOfPixels) { int initialSize = computeInitialSampleSize(options, minSideLength, maxNumOfPixels); int roundedSize; if (initialSize <= 8) { roundedSize = 1; while (roundedSize < initialSize) { roundedSize <<= 1; } } else { roundedSize = (initialSize + 7) / 8 * 8; } return roundedSize; } private static int computeInitialSampleSize(BitmapFactory.Options options, int minSideLength, int maxNumOfPixels) { double w = options.outWidth; double h = options.outHeight; int lowerBound = (maxNumOfPixels == -1) ? 1 : (int) Math.ceil(Math .sqrt(w * h / maxNumOfPixels)); int upperBound = (minSideLength == -1) ? 128 : (int) Math.min(Math .floor(w / minSideLength), Math.floor(h / minSideLength)); if (upperBound < lowerBound) { // return the larger one when there is no overlapping zone. return lowerBound; } if ((maxNumOfPixels == -1) && (minSideLength == -1)) { return 1; } else if (minSideLength == -1) { return lowerBound; } else { return upperBound; } }
/** * 獲取經過處理的資源圖,包括普通圖和.9圖 * @param context 應用環境 * @param id 資源id * @return Drawable格式的資源 * <p> * 以1080p為基準,小於此尺寸的縮寫,大於此尺寸的放大 */ public static Drawable getCompatibleDrawable(Context context, int id) { BitmapFactory.Options options = new BitmapFactory.Options(); options.inDensity = 240; options.inScreenDensity = (int) (240*ratio); options.inTargetDensity = (int) (240*ratio); Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), id, options); byte[] ninePathChunk = bitmap.getNinePatchChunk(); if (NinePatch.isNinePatchChunk(ninePathChunk)) { NinePatch ninePath = new NinePatch(bitmap, ninePathChunk, null); return new NinePatchDrawable(ninePath); } else { return new BitmapDrawable(bitmap); } }