ffmpeg學習十一:封裝音視訊到同一個檔案(muxing.c原始碼分析)
這一節學習怎麼把音訊流和視訊按一定的格式封裝成一個檔案。ffmpeg所給的例子muxing.c很好的演示封裝的過程,因此,這一節主要是學習muxing.c這個檔案。
這個檔案的路徑為:doc/examples/muxing.c
首先感受下,執行結果如下:
直接執行./muxing xxx.xxx即可
這裡插講以下使用ffmpeg生成gif的命令:
當我們執行muxing可執行檔案的時候,比如,執行./muxing hello.mp4,就會生成Mp4檔案,我們可以將其轉為gif格式的圖片:
ffmpeg -i hello.mp4 -r 10 -t 1 hello.gif
-i:指定輸入檔案
-r:幀率,一秒鐘10幀
-t:制定gif的時間長度,這裡這制定1s鍾。
main函式
muxing.c的main函式如下:
/**************************************************************/
/* media file output */
int main(int argc, char **argv)
{
OutputStream video_st = { 0 }, audio_st = { 0 };
const char *filename;
AVOutputFormat *fmt;
AVFormatContext *oc;
AVCodec *audio_codec, *video_codec;
int ret;
int have_video = 0 , have_audio = 0;
int encode_video = 0, encode_audio = 0;
AVDictionary *opt = NULL;
int i;
/* Initialize libavcodec, and register all codecs and formats. */
av_register_all();
if (argc < 2) {
printf("usage: %s output_file\n"
"API example program to output a media file with libavformat.\n"
"This program generates a synthetic audio and video stream, encodes and\n"
"muxes them into a file named output_file.\n"
"The output format is automatically guessed according to the file extension.\n"
"Raw images can also be output by using '%%d' in the filename.\n"
"\n", argv[0]);
return 1;
}
filename = argv[1];
for (i = 2; i+1 < argc; i+=2) {
if (!strcmp(argv[i], "-flags") || !strcmp(argv[i], "-fflags"))
av_dict_set(&opt, argv[i]+1, argv[i+1], 0);
}
/* allocate the output media context */
avformat_alloc_output_context2(&oc, NULL, NULL, filename);
if (!oc) {
printf("Could not deduce output format from file extension: using MPEG.\n");
avformat_alloc_output_context2(&oc, NULL, "mpeg", filename);
}
if (!oc)
return 1;
fmt = oc->oformat;
/* Add the audio and video streams using the default format codecs
* and initialize the codecs. */
if (fmt->video_codec != AV_CODEC_ID_NONE) {
add_stream(&video_st, oc, &video_codec, fmt->video_codec);
have_video = 1;
encode_video = 1;
}
if (fmt->audio_codec != AV_CODEC_ID_NONE) {
add_stream(&audio_st, oc, &audio_codec, fmt->audio_codec);
have_audio = 1;
encode_audio = 1;
}
/* Now that all the parameters are set, we can open the audio and
* video codecs and allocate the necessary encode buffers. */
if (have_video)
open_video(oc, video_codec, &video_st, opt);
if (have_audio)
open_audio(oc, audio_codec, &audio_st, opt);
av_dump_format(oc, 0, filename, 1);
/* open the output file, if needed */
if (!(fmt->flags & AVFMT_NOFILE)) {
ret = avio_open(&oc->pb, filename, AVIO_FLAG_WRITE);
if (ret < 0) {
fprintf(stderr, "Could not open '%s': %s\n", filename,
av_err2str(ret));
return 1;
}
}
/* Write the stream header, if any. */
ret = avformat_write_header(oc, &opt);
if (ret < 0) {
fprintf(stderr, "Error occurred when opening output file: %s\n",
av_err2str(ret));
return 1;
}
while (encode_video || encode_audio) {
/* select the stream to encode */
if (encode_video &&
(!encode_audio || av_compare_ts(video_st.next_pts, video_st.enc->time_base,
audio_st.next_pts, audio_st.enc->time_base) <= 0)) {
encode_video = !write_video_frame(oc, &video_st);
} else {
encode_audio = !write_audio_frame(oc, &audio_st);
}
}
/* Write the trailer, if any. The trailer must be written before you
* close the CodecContexts open when you wrote the header; otherwise
* av_write_trailer() may try to use memory that was freed on
* av_codec_close(). */
av_write_trailer(oc);
/* Close each codec. */
if (have_video)
close_stream(oc, &video_st);
if (have_audio)
close_stream(oc, &audio_st);
if (!(fmt->flags & AVFMT_NOFILE))
/* Close the output file. */
avio_closep(&oc->pb);
/* free the stream */
avformat_free_context(oc);
return 0;
}
我們可以梳理一下這個過程:
add_stream
接下來看看如何新增一個輸出流的:
/* Add an output stream. */
static void add_stream(OutputStream *ost, AVFormatContext *oc,
AVCodec **codec,
enum AVCodecID codec_id)
{
AVCodecContext *c;
int i;
/* find the encoder */
*codec = avcodec_find_encoder(codec_id);
if (!(*codec)) {
fprintf(stderr, "Could not find encoder for '%s'\n",
avcodec_get_name(codec_id));
exit(1);
}
ost->st = avformat_new_stream(oc, NULL);
if (!ost->st) {
fprintf(stderr, "Could not allocate stream\n");
exit(1);
}
ost->st->id = oc->nb_streams-1;
c = avcodec_alloc_context3(*codec);
if (!c) {
fprintf(stderr, "Could not alloc an encoding context\n");
exit(1);
}
ost->enc = c;
switch ((*codec)->type) {
case AVMEDIA_TYPE_AUDIO:
c->sample_fmt = (*codec)->sample_fmts ?
(*codec)->sample_fmts[0] : AV_SAMPLE_FMT_FLTP;
c->bit_rate = 64000;
c->sample_rate = 44100;
if ((*codec)->supported_samplerates) {
c->sample_rate = (*codec)->supported_samplerates[0];
for (i = 0; (*codec)->supported_samplerates[i]; i++) {
if ((*codec)->supported_samplerates[i] == 44100)
c->sample_rate = 44100;
}
}
c->channels = av_get_channel_layout_nb_channels(c->channel_layout);
c->channel_layout = AV_CH_LAYOUT_STEREO;
if ((*codec)->channel_layouts) {
c->channel_layout = (*codec)->channel_layouts[0];
for (i = 0; (*codec)->channel_layouts[i]; i++) {
if ((*codec)->channel_layouts[i] == AV_CH_LAYOUT_STEREO)
c->channel_layout = AV_CH_LAYOUT_STEREO;
}
}
c->channels = av_get_channel_layout_nb_channels(c->channel_layout);
ost->st->time_base = (AVRational){ 1, c->sample_rate };
break;
case AVMEDIA_TYPE_VIDEO:
c->codec_id = codec_id;
c->bit_rate = 400000;
/* Resolution must be a multiple of two. */
c->width = 352;
c->height = 288;
/* timebase: This is the fundamental unit of time (in seconds) in terms
* of which frame timestamps are represented. For fixed-fps content,
* timebase should be 1/framerate and timestamp increments should be
* identical to 1. */
ost->st->time_base = (AVRational){ 1, STREAM_FRAME_RATE };
c->time_base = ost->st->time_base;
c->gop_size = 12; /* emit one intra frame every twelve frames at most */
c->pix_fmt = STREAM_PIX_FMT;
if (c->codec_id == AV_CODEC_ID_MPEG2VIDEO) {
/* just for testing, we also add B-frames */
c->max_b_frames = 2;
}
if (c->codec_id == AV_CODEC_ID_MPEG1VIDEO) {
/* Needed to avoid using macroblocks in which some coeffs overflow.
* This does not happen with normal video, it just happens here as
* the motion of the chroma plane does not match the luma plane. */
c->mb_decision = 2;
}
break;
default:
break;
}
/* Some formats want stream headers to be separate. */
if (oc->oformat->flags & AVFMT_GLOBALHEADER)
c->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
}
這個過程其實非常簡單:
這個過程總結起來是這樣的:建立一個編碼器,建立一個新的流,設定編碼器上下文環境的引數。
在這個函式中,音訊編碼器和視訊編碼器通過(*codec)->type來區分,然後音訊和部分的引數設定必然不同,具體引數的設定,可以參考前面的文章。
open_video與open_audio
open_video
static void open_video(AVFormatContext *oc, AVCodec *codec, OutputStream *ost, AVDictionary *opt_arg)
{
int ret;
AVCodecContext *c = ost->enc;
AVDictionary *opt = NULL;
av_dict_copy(&opt, opt_arg, 0);
/* open the codec */
ret = avcodec_open2(c, codec, &opt);
av_dict_free(&opt);
if (ret < 0) {
fprintf(stderr, "Could not open video codec: %s\n", av_err2str(ret));
exit(1);
}
/* allocate and init a re-usable frame */
ost->frame = alloc_picture(c->pix_fmt, c->width, c->height);
if (!ost->frame) {
fprintf(stderr, "Could not allocate video frame\n");
exit(1);
}
/* If the output format is not YUV420P, then a temporary YUV420P
* picture is needed too. It is then converted to the required
* output format. */
ost->tmp_frame = NULL;
if (c->pix_fmt != AV_PIX_FMT_YUV420P) {
ost->tmp_frame = alloc_picture(AV_PIX_FMT_YUV420P, c->width, c->height);
if (!ost->tmp_frame) {
fprintf(stderr, "Could not allocate temporary picture\n");
exit(1);
}
}
/* copy the stream parameters to the muxer */
ret = avcodec_parameters_from_context(ost->st->codecpar, c);
if (ret < 0) {
fprintf(stderr, "Could not copy the stream parameters\n");
exit(1);
}
}
這個函式,主要還是使用avcodec_open2來開啟編碼器,然後分配AVFrame結構體,分配AVFrame結構體使用的是alloc_picture函式,這個函式如下:
/**************************************************************/
/* video output */
static AVFrame *alloc_picture(enum AVPixelFormat pix_fmt, int width, int height)
{
AVFrame *picture;
int ret;
picture = av_frame_alloc();
if (!picture)
return NULL;
picture->format = pix_fmt;
picture->width = width;
picture->height = height;
/* allocate the buffers for the frame data */
ret = av_frame_get_buffer(picture, 32);
if (ret < 0) {
fprintf(stderr, "Could not allocate frame data.\n");
exit(1);
}
return picture;
}
這個函式av_frame_alloc函式來真正分配一個AVFrame結構體,並設定AVFrame的並設定其格式,以及視訊長和寬。並分配快取。
open_audio
open_audio和open_video類似:
static void open_audio(AVFormatContext *oc, AVCodec *codec, OutputStream *ost, AVDictionary *opt_arg)
{
AVCodecContext *c;
int nb_samples;
int ret;
AVDictionary *opt = NULL;
c = ost->enc;
/* open it */
av_dict_copy(&opt, opt_arg, 0);
ret = avcodec_open2(c, codec, &opt);
av_dict_free(&opt);
if (ret < 0) {
fprintf(stderr, "Could not open audio codec: %s\n", av_err2str(ret));
exit(1);
}
/* init signal generator */
ost->t = 0;
ost->tincr = 2 * M_PI * 110.0 / c->sample_rate;
/* increment frequency by 110 Hz per second */
ost->tincr2 = 2 * M_PI * 110.0 / c->sample_rate / c->sample_rate;
if (c->codec->capabilities & AV_CODEC_CAP_VARIABLE_FRAME_SIZE)
nb_samples = 10000;
else
nb_samples = c->frame_size;
ost->frame = alloc_audio_frame(c->sample_fmt, c->channel_layout,
c->sample_rate, nb_samples);
ost->tmp_frame = alloc_audio_frame(AV_SAMPLE_FMT_S16, c->channel_layout,
c->sample_rate, nb_samples);
/* copy the stream parameters to the muxer */
ret = avcodec_parameters_from_context(ost->st->codecpar, c);
if (ret < 0) {
fprintf(stderr, "Could not copy the stream parameters\n");
exit(1);
}
/* create resampler context */
ost->swr_ctx = swr_alloc();
if (!ost->swr_ctx) {
fprintf(stderr, "Could not allocate resampler context\n");
exit(1);
}
/* set options */
av_opt_set_int (ost->swr_ctx, "in_channel_count", c->channels, 0);
av_opt_set_int (ost->swr_ctx, "in_sample_rate", c->sample_rate, 0);
av_opt_set_sample_fmt(ost->swr_ctx, "in_sample_fmt", AV_SAMPLE_FMT_S16, 0);
av_opt_set_int (ost->swr_ctx, "out_channel_count", c->channels, 0);
av_opt_set_int (ost->swr_ctx, "out_sample_rate", c->sample_rate, 0);
av_opt_set_sample_fmt(ost->swr_ctx, "out_sample_fmt", c->sample_fmt, 0);
/* initialize the resampling context */
if ((ret = swr_init(ost->swr_ctx)) < 0) {
fprintf(stderr, "Failed to initialize the resampling context\n");
exit(1);
}
}
也是開啟一個編碼器,並設定對應的引數。具體引數的設定請參看之前的文章。
write_video_frame和write_audio_frame
write_video_frame
該函式如下:
/*
* encode one video frame and send it to the muxer
* return 1 when encoding is finished, 0 otherwise
*/
static int write_video_frame(AVFormatContext *oc, OutputStream *ost)
{
int ret;
AVCodecContext *c;
AVFrame *frame;
int got_packet = 0;
AVPacket pkt = { 0 };
c = ost->enc;
frame = get_video_frame(ost);
av_init_packet(&pkt);
/* encode the image */
ret = avcodec_encode_video2(c, &pkt, frame, &got_packet);
if (ret < 0) {
fprintf(stderr, "Error encoding video frame: %s\n", av_err2str(ret));
exit(1);
}
if (got_packet) {
ret = write_frame(oc, &c->time_base, ost->st, &pkt);
} else {
ret = 0;
}
if (ret < 0) {
fprintf(stderr, "Error while writing video frame: %s\n", av_err2str(ret));
exit(1);
}
return (frame || got_packet) ? 0 : 1;
}
這個函式做三件事情:
1.獲得一幀視訊。使用get_video_frame函式。
2.壓縮它。使用avcodec_encode_video2函式。
3.寫入檔案。使用write_frame函式。
get_video_frame如下:
static AVFrame *get_video_frame(OutputStream *ost)
{
AVCodecContext *c = ost->enc;
/* check if we want to generate more frames */
if (av_compare_ts(ost->next_pts, c->time_base,
STREAM_DURATION, (AVRational){ 1, 1 }) >= 0)
return NULL;
/* when we pass a frame to the encoder, it may keep a reference to it
* internally; make sure we do not overwrite it here */
if (av_frame_make_writable(ost->frame) < 0)
exit(1);
if (c->pix_fmt != AV_PIX_FMT_YUV420P) {
/* as we only generate a YUV420P picture, we must convert it
* to the codec pixel format if needed */
if (!ost->sws_ctx) {
ost->sws_ctx = sws_getContext(c->width, c->height,
AV_PIX_FMT_YUV420P,
c->width, c->height,
c->pix_fmt,
SCALE_FLAGS, NULL, NULL, NULL);
if (!ost->sws_ctx) {
fprintf(stderr,
"Could not initialize the conversion context\n");
exit(1);
}
}
fill_yuv_image(ost->tmp_frame, ost->next_pts, c->width, c->height);
sws_scale(ost->sws_ctx,
(const uint8_t * const *)ost->tmp_frame->data, ost->tmp_frame->linesize,
0, c->height, ost->frame->data, ost->frame->linesize);
} else {
fill_yuv_image(ost->frame, ost->next_pts, c->width, c->height);
}
ost->frame->pts = ost->next_pts++;
return ost->frame;
}
這個函式首先會檢查pts,來判斷要不要生成一幀影象。如果需要,就使用fill_yuv_image來生成一幀影象,生成影象結束後,更新pts,也就是ost->next_pts自增。
真正生成一幀資料是在fill_yuv_image函式中實現的:
/* Prepare a dummy image. */
static void fill_yuv_image(AVFrame *pict, int frame_index,
int width, int height)
{
int x, y, i;
i = frame_index;
/* Y */
for (y = 0; y < height; y++)
for (x = 0; x < width; x++)
pict->data[0][y * pict->linesize[0] + x] = x + y + i * 3;
/* Cb and Cr */
for (y = 0; y < height / 2; y++) {
for (x = 0; x < width / 2; x++) {
pict->data[1][y * pict->linesize[1] + x] = 128 + y + i * 2;
pict->data[2][y * pict->linesize[2] + x] = 64 + x + i * 5;
}
}
}
static int write_frame(AVFormatContext *fmt_ctx, const AVRational *time_base, AVStream *st, AVPacket *pkt)
{
/* rescale output packet timestamp values from codec to stream timebase */
av_packet_rescale_ts(pkt, *time_base, st->time_base);
pkt->stream_index = st->index;
/* Write the compressed frame to the media file. */
log_packet(fmt_ctx, pkt);
return av_interleaved_write_frame(fmt_ctx, pkt);
}
這個函式首先使用av_packet_rescale_ts來調整時間戳。av_packet_rescale_ts函式的作用為不同time_base度量之間的轉換,這裡是將AVCodecContext的time_base轉換為AVStream中的time_base。av_interleaved_write_frame用來寫入資料到檔案。這個函式定義如下:
/**
* Write a packet to an output media file ensuring correct interleaving.
*
* This function will buffer the packets internally as needed to make sure the
* packets in the output file are properly interleaved in the order of
* increasing dts. Callers doing their own interleaving should call
* av_write_frame() instead of this function.
*
* Using this function instead of av_write_frame() can give muxers advance
* knowledge of future packets, improving e.g. the behaviour of the mp4
* muxer for VFR content in fragmenting mode.
*
* @param s media file handle
* @param pkt The packet containing the data to be written.
* <br>
* If the packet is reference-counted, this function will take
* ownership of this reference and unreference it later when it sees
* fit.
* The caller must not access the data through this reference after
* this function returns. If the packet is not reference-counted,
* libavformat will make a copy.
* <br>
* This parameter can be NULL (at any time, not just at the end), to
* flush the interleaving queues.
* <br>
* Packet's @ref AVPacket.stream_index "stream_index" field must be
* set to the index of the corresponding stream in @ref
* AVFormatContext.streams "s->streams".
* <br>
* The timestamps (@ref AVPacket.pts "pts", @ref AVPacket.dts "dts")
* must be set to correct values in the stream's timebase (unless the
* output format is flagged with the AVFMT_NOTIMESTAMPS flag, then
* they can be set to AV_NOPTS_VALUE).
* The dts for subsequent packets in one stream must be strictly
* increasing (unless the output format is flagged with the
* AVFMT_TS_NONSTRICT, then they merely have to be nondecreasing).
* @ref AVPacket.duration "duration") should also be set if known.
*
* @return 0 on success, a negative AVERROR on error. Libavformat will always
* take care of freeing the packet, even if this function fails.
*
* @see av_write_frame(), AVFormatContext.max_interleave_delta
*/
int av_interleaved_write_frame(AVFormatContext *s, AVPacket *pkt);
這個函式的作用是互動式的寫入一Packet的資料到檔案中。第一個引數是檔案控制代碼,第二個引數是要寫入的資料包。
write_video_frame
write_audio_frame和write_video_frame類似,其原始碼如下:
/*
* encode one audio frame and send it to the muxer
* return 1 when encoding is finished, 0 otherwise
*/
static int write_audio_frame(AVFormatContext *oc, OutputStream *ost)
{
AVCodecContext *c;
AVPacket pkt = { 0 }; // data and size must be 0;
AVFrame *frame;
int ret;
int got_packet;
int dst_nb_samples;
av_init_packet(&pkt);
c = ost->enc;
frame = get_audio_frame(ost);
if (frame) {
/* convert samples from native format to destination codec format, using the resampler */
/* compute destination number of samples */
dst_nb_samples = av_rescale_rnd(swr_get_delay(ost->swr_ctx, c->sample_rate) + frame->nb_samples,
c->sample_rate, c->sample_rate, AV_ROUND_UP);
av_assert0(dst_nb_samples == frame->nb_samples);
/* when we pass a frame to the encoder, it may keep a reference to it
* internally;
* make sure we do not overwrite it here
*/
ret = av_frame_make_writable(ost->frame);
if (ret < 0)
exit(1);
/* convert to destination format */
ret = swr_convert(ost->swr_ctx,
ost->frame->data, dst_nb_samples,
(const uint8_t **)frame->data, frame->nb_samples);
if (ret < 0) {
fprintf(stderr, "Error while converting\n");
exit(1);
}
frame = ost->frame;
frame->pts = av_rescale_q(ost->samples_count, (AVRational){1, c->sample_rate}, c->time_base);
ost->samples_count += dst_nb_samples;
}
ret = avcodec_encode_audio2(c, &pkt, frame, &got_packet);
if (ret < 0) {
fprintf(stderr, "Error encoding audio frame: %s\n", av_err2str(ret));
exit(1);
}
if (got_packet) {
ret = write_frame(oc, &c->time_base, ost->st, &pkt);
if (ret < 0) {
fprintf(stderr, "Error while writing audio frame: %s\n",
av_err2str(ret));
exit(1);
}
}
return (frame || got_packet) ? 0 : 1;
}
至此,封裝音視訊到一個檔案的過程就分析完了。其框架我們在一開始就以流程圖的方式給出,只要結合這個流程圖,看懂原始碼應該不是什麼難事。