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資料結構:圖(鄰接表儲存 c++實現)

#include <iostream>
#include <string>
#include <queue>
using namespace std;

#define MAXVEX 10
#define INFINITY 0XFFFFFFFF
#define SUCCESS 1
#define UNSUCCESS 0
typedef int Status;
bool visited[MAXVEX]; //全域性陣列,記錄結點是否已補訪問

typedef int EdgeWeight;
typedef struct EdgeNode  
{
	int adjvex; //鄰接點
	EdgeWeight weight; //權值
	struct EdgeNode* next; //指向下一條邊

}EdgeNode;

typedef string VertexType; //頂點型別
typedef struct 
{
	VertexType data;
	EdgeNode* pFirstEdge; //指示第一條邊
}VertexNode;

typedef VertexNode AdjList[MAXVEX];//鄰接表

typedef struct  
{
	AdjList adjList; //鄰接表
	int iVexNum; //頂點個數
	int iEdgeNum; //邊數
}AdjListGraph;


//由頂點值得到頂點索引
int GetIndexByVertexVal( const AdjListGraph& G, VertexType val )
{
	for ( int i = 0; i < G.iVexNum; ++i )
	{
		if ( val == G.adjList[i].data )
			return i;
	}
	return -1;
}

//建立有向圖
Status CreateAdjListGraph( AdjListGraph& G )
{
	cout << "輸入頂點個數以及邊數:";
	cin >> G.iVexNum >> G.iEdgeNum;
	cout << "請輸入" << G.iVexNum << "個頂點:";
	for ( int i = 0; i < G.iVexNum; ++i )
	{
		cin >> G.adjList[i].data;
		G.adjList[i].pFirstEdge = NULL;
	}

	cout << "請輸入由兩點構成的邊(" << G.iEdgeNum << "條):";
	for ( int i = 0; i < G.iEdgeNum; ++i )
	{
		VertexType first;
		VertexType second;
		cin >> first >> second;
		int m = GetIndexByVertexVal( G, first );
		int n = GetIndexByVertexVal( G, second ); 
		if ( m == -1 || n == -1 )
			return UNSUCCESS;

		EdgeNode* pEdgeNode = new EdgeNode;
		pEdgeNode->adjvex = n;
		pEdgeNode->weight = 0;  //權值暫時不用

		//表頭插入法
		pEdgeNode->next = G.adjList[m].pFirstEdge;
		G.adjList[m].pFirstEdge = pEdgeNode;
	}
	return SUCCESS;
}


//銷燬圖
void DestroyGraph( AdjListGraph& G )
{
	for ( int i = 0; i < G.iVexNum; ++i )
	{
		EdgeNode* pEdge = G.adjList[i].pFirstEdge;
		while( pEdge )
		{
			EdgeNode* q = pEdge;
			pEdge = pEdge->next;
			delete q;
		}
		G.adjList[i].pFirstEdge = NULL;
	}
	G.iVexNum = 0;
	G.iEdgeNum = 0;
}


//得到頂點的度
int GetVertexDegree(  const AdjListGraph& G, VertexType val )
{
	int m = GetIndexByVertexVal( G, val );//得到頂點的下標
	int iCount = 0; //頂點的度

	for ( int i = 0; i < G.iVexNum; ++i )
	{
		if ( i == m )
		{
			EdgeNode* pEdgeOut = G.adjList[i].pFirstEdge;
			while ( pEdgeOut ) 
			{
				++iCount;//累加出度
				pEdgeOut = pEdgeOut->next;
			}
		}
		else
		{
			EdgeNode* pEdgeIn = G.adjList[i].pFirstEdge;
			while ( pEdgeIn )
			{
				if ( pEdgeIn->adjvex == m )
					++iCount;   //累加入度
				pEdgeIn = pEdgeIn->next;
			}
		}
	}
	return iCount;
}


//深度優先遍歷圖
void DFS( const AdjListGraph& G, int i )
{
	cout << G.adjList[i].data << " ";
	visited[i] = true;

	EdgeNode* pEdge = G.adjList[i].pFirstEdge;
	while( pEdge )
	{
		int j = pEdge->adjvex;
		if ( !visited[j] )
		{
			DFS( G, j);
		}
		pEdge = pEdge->next;
	}
}
void DFSTraverse( const AdjListGraph& G )
{
	for ( int i = 0; i < G.iVexNum; ++i )
	{
		visited[i] = false;
	}

	for ( int i = 0; i < G.iVexNum; ++i )
	{
		if ( !visited[i] )
			DFS( G, i );
	}
}

//廣度優先遍歷
void BFSTraverse( const AdjListGraph& G )
{
	for ( int i = 0; i < G.iVexNum; ++i )
	{
		visited[i] = false;
	}

	queue<int> Q;
	for ( int i = 0; i < G.iVexNum; ++i )
	{
		if ( !visited[i] )
		{
			cout << G.adjList[i].data << " ";
			visited[i] = true;
			Q.push( i );
			while( !Q.empty() )
			{
				int iVex = Q.front();
				Q.pop();

				EdgeNode* pEdge = G.adjList[iVex].pFirstEdge;
				while ( pEdge )
				{
					if ( !visited[pEdge->adjvex] )
					{
						cout << G.adjList[pEdge->adjvex].data << " ";
						visited[pEdge->adjvex] = true;
						Q.push( pEdge->adjvex );
					}
					pEdge = pEdge->next;
				}
			}
		}
	}
}

int main()
{
	//建立有向圖
	AdjListGraph G;
	CreateAdjListGraph( G );

	//深度優先遍歷圖
	DFSTraverse( G );
	cout << endl << endl;

	//廣度優先遍歷圖
	BFSTraverse( G );
	cout << endl << endl;

	//結點的度
	cout << "輸入求度的結點:";
	VertexType v;
	cin >> v;
	cout << "度為:" << GetVertexDegree( G, v ) << endl;

	//銷燬有向圖
	DestroyGraph( G );

	return 0;
}