WPF自定義控件(四)の自定義控件
阿新 • • 發佈:2017-09-21
自己 setvalue prop 一個 自己的 支持 property get element
在實際工作中,WPF提供的控件並不能完全滿足不同的設計需求。這時,需要我們設計自定義控件。
這裏LZ總結一些自己的思路,特性如下:
- Coupling
- UITemplate
- Behaviour
- Function Package
下面舉例說說在項目中我們經常用到調音臺音量條,寫一個自定義控件模擬調音臺音量條。
自定義控件SingnalLight,實現功能
- 接收來自外部的範圍0~100的數值
- 實時顯示接收數值
- 數值範圍0~50顯示綠色,50~85顯示黃色,85~100顯示紅色,沒有數值顯示褐色
- 可在父控件上拖拽該控件
public class SingnalLight : ContentControl {public int ValueA { get { return (int)GetValue(ValueAProperty); } set { SetValue(ValueAProperty, value); } } public SingnalLight() { this.AllowDrop = true; } static SingnalLight() { DefaultStyleKeyProperty.OverrideMetadata(typeof(SingnalLight), new FrameworkPropertyMetadata(typeof(SingnalLight))); } }
ValueA為接受外部數值的屬性
2.復寫控件UITemplate
1 <Style TargetType="{x:Type control:SingnalLight}"> 2 <Setter Property="RenderTransform"> 3 <Setter.Value> 4 <TranslateTransform X="{Binding Path=X,RelativeSource={RelativeSource AncestorType={x:Type control:SingnalLight}}}" 5 Y="{Binding Path=Y,RelativeSource={RelativeSource AncestorType={x:Type control:SingnalLight}}}"/> 6 </Setter.Value> 7 </Setter> 8 <Setter Property="Template"> 9 <Setter.Value> 10 <ControlTemplate> 11 <ControlTemplate.Resources> 12 <control:SingnalLightStatusConverter x:Key="colorconverter"></control:SingnalLightStatusConverter> 13 <control:SingnalLightValueConverter x:Key="valueconverter"></control:SingnalLightValueConverter> 14 </ControlTemplate.Resources> 15 <StackPanel> 16 <TextBlock Text="{Binding Path=ValueA,RelativeSource={RelativeSource AncestorType={x:Type control:SingnalLight}}}"></TextBlock> 17 <TextBlock Text="100"></TextBlock> 18 <Border 19 x:Name="bd1" 20 Height="{Binding Path=LightHeight,RelativeSource={RelativeSource AncestorType={x:Type control:SingnalLight}}}" 21 SnapsToDevicePixels="True" 22 BorderBrush="Black" BorderThickness="1" Background="Transparent"> 23 <Rectangle Fill="{Binding Path=ValueA, 24 RelativeSource={RelativeSource AncestorType={x:Type control:SingnalLight}}, 25 Converter={StaticResource ResourceKey=colorconverter}}" 26 VerticalAlignment="Bottom"> 27 <Rectangle.Height> 28 <MultiBinding Converter="{StaticResource ResourceKey=valueconverter}"> 29 <Binding Path="ValueA" RelativeSource="{RelativeSource AncestorType={x:Type control:SingnalLight}}"></Binding> 30 <Binding Path="Height" ElementName="bd1"></Binding> 31 </MultiBinding> 32 </Rectangle.Height> 33 </Rectangle> 34 </Border> 35 <TextBlock Text="0"></TextBlock> 36 </StackPanel> 37 </ControlTemplate> 38 </Setter.Value> 39 </Setter> 40 </Style>
3.接受值判斷,SingnalLight通過實現IValueConverter和Override Arrange & Measure Methods,實現了UI呈現的綁定,
1 public class SingnalLightStatusConverter : IValueConverter { 2 public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { 3 SolidColorBrush result = Brushes.Transparent; 4 if (value.GetType() == typeof(int)) { 5 var color = System.Convert.ToInt32(value); 6 if (color < 50) result = Brushes.Green; 7 else if (color < 85 && color >= 50) result = Brushes.Yellow; 8 else if (color <= 100 && color >= 85) result = Brushes.Red; 9 else result = Brushes.Gray; 10 } 11 return result; 12 } 13 14 public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { 15 throw new NotImplementedException(); 16 } 17 } 18 19 public class SingnalLightValueConverter : IMultiValueConverter { 20 public object Convert(object[] values, Type targetType, object parameter, System.Globalization.CultureInfo culture) { 21 double result = 0; 22 if (values[0].GetType() == typeof(int) && values[1].GetType() == typeof(double)) { 23 result = (double)values[1] / 100 * System.Convert.ToDouble(values[0]); 24 } 25 return result; 26 } 27 28 public object[] ConvertBack(object value, Type[] targetTypes, object parameter, System.Globalization.CultureInfo culture) { 29 throw new NotImplementedException(); 30 } 31 }
1 protected override Size MeasureOverride(Size constraint) { 2 if (ActualHeight > 0) LightHeight = ActualHeight * .7; 3 return base.MeasureOverride(constraint); 4 } 5 6 protected override Size ArrangeOverride(Size arrangeBounds) { 7 return base.ArrangeOverride(arrangeBounds); 8 }
4.控件支持拖拽,覆寫MouseDown,MouseMove,MouseUp方法。這樣寫的好處是,如果在父控件的事件中實現Drag,父控件如果有多個對象,這樣邏輯會十分混亂。
1 protected override void OnMouseMove(MouseEventArgs e) { 2 base.OnMouseMove(e); 3 if (e.LeftButton == MouseButtonState.Pressed) { 4 _currentPoint = e.GetPosition(this); 5 X += _currentPoint.X - _startPoint.X; 6 Y += _currentPoint.Y - _startPoint.Y; 7 } 8 } 9 10 protected override void OnMouseDown(MouseButtonEventArgs e) { 11 base.OnMouseDown(e); 12 _startPoint = e.GetPosition(this); 13 this.CaptureMouse(); 14 } 15 16 protected override void OnMouseUp(MouseButtonEventArgs e) { 17 base.OnMouseUp(e); 18 this.ReleaseMouseCapture(); 19 }
自定義控件系列博文鏈接:
WPF自定義控件(一)の控件分類
WPF自定義控件(二)の控件分類
WPF自定義控件(三)の控件分類
WPF自定義控件(四)の控件分類
WPF自定義控件(五)の控件分類
WPF自定義控件(四)の自定義控件