APICloud開發者進階之路| JS利用H5的canvas操作微信瀏覽器上傳圖片方向旋轉
阿新 • • 發佈:2020-07-11
專案背景:微信公眾號,不想用微信JS-SDK 圖片上傳功能
發現部分機型,微信內建瀏覽器,vant-upload元件選取圖片會發生旋轉
解決方案:利用H5的canvas標籤操作圖片旋轉
程式碼註釋不全,大概邏輯就是 選圖片=》讀取檔案後=》判斷圖片方向=》用畫布重畫圖片並旋轉=》儲存圖片檔案
程式碼:
<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-width,initial-scale=1,minimum-scale=1,maximum-scale=1,user-scalable=no" /> <title>圖片處理canvas旋轉方向</title> <link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/[email protected]/lib/index.css" /> <script src="https://cdn.jsdelivr.net/npm/vue/dist/vue.min.js"></script> <script src="https://cdn.jsdelivr.net/npm/[email protected]/lib/vant.min.js"></script> <script src="https://cdn.bootcdn.net/ajax/libs/exif-js/2.3.0/exif.js"></script> <style type="text/css"> </style> </head> <body> <div id="app"> <van-field required :border="false" name="uploader" label="照片"> <template #input> <van-uploader v-model="fileList" :max-count="1" :after-read="afterRead"></van-uploader> </template> </van-field> </div> </body> <script type="text/javascript"> new Vue({ el: '#app', data() { return { fileList: [] } }, methods: { async afterRead(file) { var _this = this; // vue物件 // file.status = 'uploading'; // file.message = '圖片處理'; EXIF.getData(file.file, function() { // 旋轉方向 1:0° 3:180° 6:順時針90° 8:逆時針90° var Orientation = EXIF.getTag(this, "Orientation"); var imgName = this.name; // 原圖片名稱 var imgType = this.type; // 原圖片型別 if (!this || !window.FileReader) return; // 看支援不支援FileReader // 建立一個reader var reader = new FileReader(); // 將圖片2將轉成 base64 格式 reader.readAsDataURL(this); reader.onloadend = function() { var img = new Image(); img.src = reader.result; var width = img.width; var height = img.height; var canvas = document.createElement('canvas'); var ctx = canvas.getContext("2d"); switch (Number(Orientation)) { case 3: canvas.width = width; canvas.height = height; ctx.rotate(Math.PI / 180 * 180); ctx.drawImage(img, 0, 0, img.width, img.height, -img.width, -img.height, img.width, img.height); break; case 6: canvas.width = height; canvas.height = width; ctx.rotate(Math.PI / 180 * 90); ctx.drawImage(img, 0, 0, img.width, img.height, 0, -img.height, img.width, img.height); break; case 8: canvas.width = height; canvas.height = width; ctx.rotate(Math.PI / 180 * -90); ctx.drawImage(img, 0, 0, img.width, img.height, -img.width, 0, img.width, img.height); break; default: canvas.width = width; canvas.height = height; ctx.drawImage(img, 0, 0); break; } var fileBase64 = canvas.toDataURL(imgType); var newFile = _this.dataURLtoFile(imgName, imgType, fileBase64) file.content = fileBase64 file.file = newFile file.status = 'done' } }); }, dataURLtoFile(imgName, imgType, dataurl) { var arr = dataurl.split(","), bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n); while (n--) { u8arr[n] = bstr.charCodeAt(n); } return new File([u8arr], imgName, { type: imgType }); }, } }) </script> </html> 複製程式碼