iOS實現圖片抖動效果
阿新 • • 發佈:2020-02-24
本文例項為大家分享了iOS實現圖片抖動效果的具體程式碼,供大家參考,具體內容如下
效果圖:
核心程式碼:
// // ViewController.m // 圖示抖動 // // Created by llkj on 2017/8/29. // Copyright © 2017年 LayneCheung. All rights reserved. // #import "ViewController.h" #define angle2Rad(angle) ((angle) / 180.0 *M_PI) @interface ViewController () @property (weak,nonatomic) IBOutlet UIImageView *imageV; @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; self.imageV.userInteractionEnabled = YES; //新增長按手勢 UILongPressGestureRecognizer *longPress = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPress:)]; [self.imageV addGestureRecognizer:longPress]; } - (void)longPress:(UILongPressGestureRecognizer *)longPress{ //建立動畫物件 CAKeyframeAnimation *anim = [CAKeyframeAnimation animation]; anim.keyPath = @"transform.rotation"; anim.values = @[@(angle2Rad(-5)),@(angle2Rad(5))]; anim.repeatCount = MAXFLOAT; // anim.duration = 1; anim.autoreverses = YES; [self.imageV.layer addAnimation:anim forKey:nil]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } @end
小編再給大家補充一段iOS UIView檢視抖動效果的實現程式碼:
/** * 抖動效果 * * @param view 要抖動的view */ - (void)shakeAnimationForView:(UIView *) view { CALayer *viewLayer = view.layer; CGPoint position = viewLayer.position; CGPoint x = CGPointMake(position.x + 1,position.y); CGPoint y = CGPointMake(position.x - 1,position.y); CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"position"]; [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionDefault]]; [animation setFromValue:[NSValue valueWithCGPoint:x]]; [animation setToValue:[NSValue valueWithCGPoint:y]]; [animation setAutoreverses:YES]; [animation setDuration:.06]; [animation setRepeatCount:3]; [viewLayer addAnimation:animation forKey:nil]; }
以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支援我們。